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Pre alpha hello neighbor
Pre alpha hello neighbor







pre alpha hello neighbor

In Alpha 1 (Hello Neighbor), the combination lock was removed. Then, you need to enter this code and the combination lock will be unlocked. When the player discovers the code, it will be seen in this sequence: 4785. Then you’ll need to find the code itself, which is written in invisible ink behind a crookedly hung painting. In order to find this code, you will require the ultraviolet lamp that can be found in either the bathroom or bedroom. To unlock it in Pre-Alpha, you need to find a code, which is not easy to get. Is a metal panel with numbers in which you need to enter a certain sequence of numbers. In Pre-Alpha, the combination lock acts as a locking mechanism for the basement door.

pre alpha hello neighbor

The Combination Lock or Keypad, is an important object in Hello Neighbor Pre-Alpha and Hello Neighbor 2. This lock cannot break windows, which is very strange.This lock, like the others, starting with Alpha 4, will close in any case after a restart.Some considered it gold, like the yellow key.In Act 2 it locked the door to the shark room from one way.Also in Release (Act 1), a yellow lock hangs on the door leading to a room with a secret entrance behind the picture.Initially, a golden lock hangs on a white door in the corridor on the second floor of Mr.The castle is present in the next versions of the game. The yellow lock locks the door leading to the room behind bars.įor the first time in the game, the lock appeared in Alpha 3. Holding the key in your hand, you need to click LMB on the lock in order to open it. To open the yellow lock requires a yellow key. This means that without a certain key, the door cannot be opened. In this state, it blocks access to the door. Initially, the lock hangs on the door when closed. There is a key hole in the center of the lock. This is a cartoony round yellow door lock. The yellow lock is one of the items in the game Hello Neighbor. Like other locks, after a restart it returns to the closed position (fixed in Beta 3).The lock has the shape of the Blue Lock in Act 2.This is the only lock that cannot be opened with a lockpick (in Act 1).A lock of this color can be found in Fear Darkness near the bell and gramophone records.In Act 3, it locks the door to Fear Darkness. In Act 1, it locks the door to the basement. In Alpha 4 - Beta 3, it locks the door to Fear Darkness. In Alpha 1.5 and Alpha 2, the red lock locks the workshop located inside Mr. In Alpha 1 the red lock locks your house. In Act 3, a red lock locks the door to Fear Darkness. Holding the red key in your hand, you need to click LMB on the red lock in order to open it. The red key is required to open the red lock. In Act 1, the red lock hangs on the basement. A long bow moves away from the castle body. It looks like a red rectangular cartoonish lock. The Red Lock is a side object in Hello Neighbor.









Pre alpha hello neighbor